Friday, April 25, 2008

Powder v4.0

I come bearing news of a grand new concept, that of the webtoy. It's not quite a game, it's not quite anything else, really, it's just a toy. A perfect example would be that of the now famous webtoy Line Rider. You goof around with it for a while until something better springs into your mind. I introduce Powder, a particle physics exploration game. As dull as that initially appears, it draws you in rather quickly. Starting with a blank canvas, the GUI gives you a choice of over twenty various elements for creating your world. The fun lies in figuring out what elements interact with the others. For example, the Magma element acts exactly like you'd expect it to. If Water is added to it, it turns to Stone. If Stone is added to it, it turns into more Magma. If Nitro, C-4, Gas or Gunpowder is added to it, it explodes in various degrees of violence. The trick also lies in discovering new elements not in the initial set. Mix Powder and Seed in just the right way, a tree will grow. Add Ants to the tree and watch it be torn down to make bizarre anthills. Burn down those anthills with Fire. Freeze Water with Ice, then drag the frozen Water around to make Snow. It's incredibly well-implemented for a Javascript window. Probably the most amazing (and annoying) aspect of this program is the wind factor. Every burst of wind or explosion (and there are plenty to be had) will result in a frenzied activity in which every light element will be buffeted about the room for an inexplicably long time. Even when the wind calms down, you still have random little particles drifting around. The neat thing is, there are multiple ways to view the wind itself. In its standard view, you will see two colors, green and blue, shifting about each other in lava lamp-style variations. These colors represent high and low pressures. It's remarkably realistic, but there are times when you wish you could turn it off altogether. Of course, you could just spend your time, blowing things up, then restarting, in which case you wouldn't need to worry about wind.

Here we see a chunk of Ice, filled with Gunpowder. Above it, you may notice some Magma dropping rapidly down.

And here we see the same scenario, mere seconds later. All that blue color you see is Water, as Ice tends to melt after being blown up.

It's a wonderful thingy.

P.S.: If you have a question about a particular button, just ask me in the comments. I've figured all this stuff out.

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